![]() This is because colors have to be nearly identical in shade to be considered indistinguishable by the game, and no material in the base game is indistinguishable from the available desired colors. For example, elephant leather clothes will not give a buff for pawns desiring dark grey. If a pawn has the same favorite color as their ideoligion color, they will get both buffs for a total of +2.Īpparel made from materials that have a similar color to their desired color(s) will not satisfy them. ![]() Which specific items are dyed is not important, only the total number of items equipped and how many of them are dyed. Some pawns have a favorite color, and ideoligions have an associated color - dying more than 60% of a pawn's equipped clothing items in either of these colors will give them a mood boost of +1. ![]() You will need to grow tinctoria to get dye to change the color of your pawn's apparel and hair. You can help RimWorld Wiki by uploading images to make this section better. Double and royal beds added in this mod are compatible with Royalty NPC. Beds now require an amount of cloth to build - the bigger or grander the bed, the more cloth is needed. Beds of all sizes now have red, yellow, green, blue, and purple variants. To use the styling station, select the pawn then right click on the styling station, selecting the 'Change style' option. It allows the styling of hair and beards, as well as the dyeing of apparel, hair and beards. This section could use some more or updated images. Spruce up your colonists' bedrooms with a selection of different colours for all sizes of bed. A styling station is a station used to aesthetically edit your pawns added by the Ideology DLC.
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